Airborne is a car chase animation created for an assignment in my Intro to 3D Animation course. The goal of the assignment was to showcase our understanding of the multi-use camera function in Autodesk Maya as well as our workflow while utilizing other software. This animation gave me an outlet to put the filmmaking side of my brain to use through fun camera angles and a story that is simple yet entertaining.

“Airborne” (2026)

Maya, Premiere Pro

WIP during the keying of the propellers

Premiere Pro workspace